🌰
Chestnut Whitepaper
  • CHESTNUT
  • πŸ•ΉοΈGameplay
  • πŸͺ™Play-to-Earn
  • βš”οΈCombat system
  • 🎭NFT collection
  • πŸ’°Funding and monetization
  • πŸ—ΊοΈRoadmap
  • 🏠Community
  • πŸ«‚Team
  • πŸ’»Technology
  • 🐦Official channels
  • πŸŽ₯Media
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  • Jerome Renaux - Founder and C-lots-of-stuff-O
  • Sukhrob Ilyosbekov - Lead developer
  • Robin Paulo San Jose - Pixel artist

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Team

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Last updated 2 years ago

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Jerome Renaux - Founder and C-lots-of-stuff-O

My main backtround is in Machine Learning, with 5 years of experience in consulting following an unfnished PhD in AI. My lifelong passion lies in gamedev however. Since I was a kid I wanted to make video games. At 7 I thought it was somehow possible to make a game with MS Paint. From there I graduated to RPGMaker, then eventually to actual programming.

I worked in web2 multiplayers projects since 2017 and more recently started focusing on web3 gamedev since late 2021 through my involvement with Aavegotchi.

Discord: Jerome#9503

Github:

Country of residence: Belgium

Favorite meal: chocolate

Sukhrob Ilyosbekov - Lead developer

Software engineer with over 6 years of extensive experience in complete software development life cycle (SDLC) involving prerequisite analysis, design, development, testing, packaging, deploying and maintaining of web, mobile, desktop and game applications.

Github:

Country of residence: USA

Favorite meal: Uzbek pilaf

Robin Paulo San Jose - Pixel artist

An aspiring pixel artist since high school years. After a decade+ of working experience in different fields such as sales representative, I.T. tech support and graphic designer, he started pursuing his dream of working in pixel art since 2019.

Country of residence: Philippines

Favorite meal: Ramen

πŸ«‚
https://github.com/Jerenaux
https://github.com/suxrobgm